About MAN v. BACKLOG
MAN v. BACKLOG is a gaming webcomic that documents the highs and lows of playing through my extensive and ever-growing backlog. I play games on all platforms, play each for a minimum of one hour, and only play those that have been fully released (no Early Access!). I may never get to every game on my backlog, but I hope to give others a sense of which games on their own backlogs are worth their time.
Each game receives one of four possible verdicts. In decreasing order of affection, they are: Love It, Play It, Ignore It, and Avoid It
Love It: My highest possible recommendation, this verdict is awarded to games that are expertly crafted or truly innovative experiences.
Play It: Well-designed, enjoyable, and solid titles that are maybe somewhat flawed but are still worth a look — with only a little reservation.
Ignore It: Receiving this verdict doesn't always mean a game is bad, but it may be forgettable or failed to set itself apart from superior competitors.
Avoid It: Spend your time and money elsewhere. Don't play these games.
I'm Nate Robinson, a game producer at WG Cells and alum of places like PopCap Games and ArenaNet. I'm a fan of all games, be they big, small, made of pixels or constructed with cardboard. I tend to gravitate towards single-player experiences primarily, but am always willing to try any game once.
When I'm not drawing or gaming, I spend my time running, watching the Seattle Sounders or Kansas City Chiefs, and hanging out or traveling with my wife and dog.